Here is a list of all documented class members with links to the class documentation for each member:
- a -
- Achievements : DataManager, GlobalManager, IDataManager, IGlobalManager
- AcknowledgeEvent() : EventManager, IEventManager
- ActionItems : ConsumableDTO
- Active : PurchasableDTO
- AddAchievement() : ScoreboardManager, IScoreboardManager
- AddCoins() : IGameStats
- AddCollectableToInventory() : IGameStats
- AddConsumableToInventory() : IGameStats
- AddDialog() : ScreenManager, IScreenManager
- AddEnergy() : IGameStats
- AddEnergyRegenSeconds() : IGameStats
- AddEnergyRegenValue() : IGameStats
- AddGems() : IGameStats
- AddHealth() : IGameStats
- AddHealthRegenSeconds() : IGameStats
- AddHealthRegenValue() : IGameStats
- AddItemToInventory() : CollectableManager, ConsumableManager, ICollectableManager, IConsumableManager
- AddKeys() : IGameStats
- AddMaxEnergy() : IGameStats
- AddMaxEquippableSlot() : IGameStats
- AddMaxHealth() : IGameStats
- AddScore() : ScoreboardManager, IGameStats, IScoreboardManager
- AddSpin() : IGameStats
- AddSpinRegenSeconds() : IGameStats
- AddSpinRegenValue() : IGameStats
- AddStars() : IGameStats
- Ads : GlobalManager, IGlobalManager
- AdsDisabled : IGameStats, GameSystemDTO
- AllowNotifications : GameSystemDTO
- AmbientMute : AudioDAL, IAudioDAL, AudioDTO
- AmbientSounds : AudioDAL, IAudioDAL, AudioDTO, GameLevelDTO
- AmbientVolume : AudioDAL, IAudioDAL, AudioDTO
- Angle : ChanceGameDTO
- Async : GlobalManager, IGlobalManager
- Audio : DataManager, GlobalManager, IDataManager, IGlobalManager
- AutoConnect() : SocialManager, ISocialManager
- Award() : AchievementManager, IAchievementManager
- Awarded : AchievementDTO