Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
 CAsyncProcessorMost of the FSK is not base around a MonoBehavior so you can use this class to run Coroutines.
 CAudioDTORepresents a single Audio record from the database. This data is setup in the editor
 CDTOBaseBase class for a single record from the database.
 CAchievementDTORepresents a single Achievement record from the database. This data is setup in the editor
 CChanceGameDTORepresents a single Chance Game record from the database. This data is setup in the editor
 CChestDTORepresents a single Chest record from the database. This data is setup in the editor
 CCollectableDTORepresents a single Collectable record from the database. This data is setup in the editor
 CConsumableDTORepresents a single Consumable record from the database. This data is setup in the editor
 CDailyPrizeDTORepresents a single Daily Prize record from the database. This data is setup in the editor
 CEventTrackerDTORepresents a single Event Tracker record from the database. This data is setup in the editor
 CGameLevelDTORepresents a single Game Level record from the database. This data is setup in the editor
 CLeaderboardDTORepresents a single Leaderboard record from the database. This data is setup in the editor
 CNotificationDTORepresents a single Notification record from the database. This data is setup in the editor
 CPurchasableDTORepresents a single Purchasable record from the database. This data is setup in the editor
 CQuestDTORepresents a single Quest record from the database. This data is setup in the editor
 CRewardDTORepresents a single Reward record from the database. This data is setup in the editor
 CGameSystemDTORepresents a single Game System record from the database. This data is setup in the editor
 CIAchievementManagerUse this class to manage the Achievements you create for your game
 CAchievementManagerUse this class to manage the Achievements you create for your game
 CIAchievementsDALData Access Layer for searching the Achievements Database
 CAchievementsDALData Access Layer for searching the Achievements Database
 CIAdManagerUse this class to manage the Ad networks you using in your game
 CAdManagerUse this class to manage the Ad networks you using in your game
 CIAudioDALData Access Layer for searching the Audio Database
 CAudioDALData Access Layer for searching the Audio Database
 CICameraSettingsCreates and manages the Screen render camera
 CUICameraCreates and manages the Screen render camera
 CIChanceDALData Access Layer for searching the Games of Chance Database
 CChanceDALData Access Layer for searching the Games of Chance Database
 CIChanceManagerUse this class to manage the games of Chance you create for your game
 CChanceManagerUse this class to manage the games of Chance you create for your game
 CIChestDALData Access Layer for searching the Loot Chests Database
 CChestDALData Access Layer for searching the Loot Chests Database
 CIChestManagerUse this class to manage the loot chests you setup in the editor
 CChestManagerUse this class to manage the loot chests you setup in the editor
 CICollectableManagerUse this class to manage the collectables you setup in the editor
 CCollectableManagerUse this class to manage the collectables you setup in the editor
 CICollectablesDALData Access Layer for searching the Collectables Database
 CCollectablesDALData Access Layer for searching the Collectables Database
 CIConsumableManagerUse this class to manage the Consumables you setup in the editor
 CConsumableManagerUse this class to manage the Consumables you setup in the editor
 CIConsumablesDALData Access Layer for searching the Consumables Database
 CConsumablesDALData Access Layer for searching the Consumables Database
 CIDailyPrizesDALData Access Layer for searching the Daily Prizes Database
 CDailyPrizesDALData Access Layer for searching the Daily Prizes Database
 CIDataManagerA Global reference to all the Data Access Layer parts of the Freemium Starter Kit
 CDataManagerA Global reference to all the Data Access Layer parts of the Freemium Starter Kit
 CIEventManagerUse this class to manage the events you setup in the editor
 CEventManagerUse this class to manage the events you setup in the editor
 CIEventTrackerDALData Access Layer for searching the Events Database
 CEventTrackerDALData Access Layer for searching the Events Database
 CIGameLevelDALData Access Layer for searching the Levels Database
 CGameLevelDALData Access Layer for searching the Levels Database
 CIGameManagerUse this class to manage the game Screen screens
 CGameManagerUse this class to manage the game Screen screens
 CIGameNotificationRepresents a notification that will be delivered for this application.
 CIGameNotificationsPlatform< TNotificationType >Any type that handles notifications for a specific game platform
 CIGameSaveDALThis will allow you to load and save a custom data objects
 CGameSaveDALThis will allow you to load and save a custom date objects
 CIGameStatsControls all of the games play properties
 CIGameSystemDALData Access Layer for searching the Game System Database
 CGameSystemDALData Access Layer for searching the Game System Database
 CIGameSystemManagerGame System Manager give you something like admin controll over the game from code. Most of these setting are done in the Editor, but if you need to change them at runtime...
 CGameSystemManagerGame System Manager give you something like admin controll over the game from code. Most of these setting are done in the Editor, but if you need to change them at runtime...
 CIGlobalManagerA Global reference to all the core parts of the Freemium Starter Kit
 CGlobalManagerA Global reference to all the core parts of the Freemium Starter Kit
 CIInventoryManagerProvides links to manage all inventory items that you setup in the editor
 CInventoryManagerProvides links to manage all inventory items that you setup in the editor
 CILeaderboardsDALData Access Layer for searching the Leaderboards Database
 CLeaderboardsDALData Access Layer for searching the Leaderboards Database
 CILevelManagerUse this class to manage the Levels you setup in the editor
 CLevelManagerUse this class to manage the Levels you setup in the editor
 CILocalNotifyManagerUse this class to manage the local notifications you setup in the editor
 CLocalNotifyManagerUse this class to manage the local notifications you setup in the editor
 CINotificationDALData Access Layer for searching the Notifications Database
 CNotificationDALData Access Layer for searching the Notifications Database
 CIPurchasableDALData Access Layer for searching the Purchasables Database
 CPurchasableDALData Access Layer for searching the Purchasables Database
 CIQuestsDALData Access Layer for searching the Quests Database
 CQuestsDALData Access Layer for searching the Quests Database
 CIRewardManagerUse this class to manage the rewards you setup in the editor
 CRewardManagerUse this class to manage the rewards you setup in the editor
 CIRewardsDALData Access Layer for searching the Rewards Database
 CRewardsDALData Access Layer for searching the Rewards Database
 CIScoreboardManagerUse this class to manage the scoreboards you setup in the editor
 CScoreboardManagerUse this class to manage the scoreboards you setup in the editor
 CIScreenManagerUse this class to manage the game Screen screens
 CScreenManagerUse this class to manage the game Screen screens
 CISocialManagerUse this class to manage social media that you setup in the editor
 CSocialManagerUse this class to manage social media that you setup in the editor
 CISocialMediaDALData Access Layer for searching the Social Media Database
 CSocialMediaDALData Access Layer for searching the Social Media Database
 CIStoreManagerUse this class to manage purchasables that you setup in the editor
 CStoreManagerUse this class to manage purchasables that you setup in the editor
 CNotifyDetailsDTORepresents a single Notify Detail record from the database. This data is setup in the editor
 CRFI_LoggerThis class automatically formats log messages and identifies atleast one level of the call stack. It can help log messages standout in the super cluttered mobile logs
 CSocialMediaDTORepresents a single Social Media record from the database. This data is setup in the editor